local mingce_choose = fk.CreateSkill {

  name = "joy__mingce_choose",

  tags = {  },

}



mingce_choose:addEffect("active", {
  name = "joy__mingce_choose",
  card_num = 0,
  target_num = 2,
  card_filter = Util.FalseFunc,
  target_filter = function(self, player, to_select, selected)
    if #selected > 1   then return false end
    if #selected == 0 then
      return to_select ~= player.id
    else
      local bro = Fk:currentRoom():getPlayerById(selected[1])
      local victim = Fk:currentRoom():getPlayerById(to_select)
      return  bro:inMyAttackRange(victim)
    end
  end,
})

return mingce_choose